Wednesday, 25 April 2007

Naruto Shippuuden Narutimett Accel - The Verdict -



As said yesterday Narutimett Accel finally arrived today after much delay on behalf of Royal Mail. Ive been playing the game as much as possible so i could write this review but im afraid i havent played enough ^ ^; I was shocked to see how big this game is compared to the other Narutimett Hero games. Narutimett Hero 2 for example was the first i got in the series and it only involved a shortish RPG mode (game was still good). So this game,what makes it so special?


Well first of all, its a Shippuuden game...I mean thats really enough information to get excited about and secondly its a new Narutimett Hero game. This one keeps to the style of the old games will still feeding you fresh gameplay. Before in RPG mode,which is called Master Mode in Accel, you would run around a linear setting completing small tasks or just talking to people. They became very tedious if you wanted to complete the game 100%. Although im only at the start of Master Mode i can tell you know that its like a whole seperate game. Its brilliant. It plays like an action RPG. Similar to Konoha Spirits and Uzumaki Ninden. After defeating enemies with flashy combo's, Naruto will get experience points and gain an "action level" which basically allows you to perform new actions such as a triple jump, the 3rd jump involves you being flung into the air by a Kage Bunshin. Also the map is huge. Maybe a bit smaller than the Twilight Princess map,not sure since ive not unlocked it all but, it took me 15 minutes to get from the start point to the end point in the first area.


Then we have Hero mode. Hero mode is story mode where you watch cutscenes and play out key battles within the Naruto storyline since Master Mode has an Original story rather than being based on the series. Hero starts right from the point when Naruto has his infamous "bell test" with Team 7, right up to the end of the Gaara Rescue arc in Shippuuden. Do your Naruto Math,thats a whole lot of story mode. So to lengthen Hero Mode, between key scenes there orbs that alow you to progress to the next scene. These can be collected from Master Mode while running around and exploring. If you dont have enough gems to progress your gonna have to go back to Master Mode and find some. Its a nice touch.
Anyone who is a regular with Narutimett Hero games will know that the Ougi (Special Attacks) are over the top but very nice to look out. This is the case in this game. Infact the Ougi are 100% more over the top but to make it fairer, these stunning attacks do fair amounts of damage unlike the last game when they could suck away 3/4 of the apponents health bar. Theres also a very cool addition to fights now. When you press the "x" button twice you will dash into someone just like the last games. What makes Accel different is that if you both do it and clash you wont just bounce off of eachother, you will go into a really fast moving air battle (you flash about the screen hitting eachother with kunai). While this happens you have to press the "square" "triangle" and "circle" buttons in combination and when you get out of it, there is like a quick Janken type situation and the one who did the combination the most wins (sometimes it will be a draw and you will just bounce off of eachother). As for characters you will not go without since there are 50 to choose from. only a handful of which are Shippuuden so no Sai or PST Sasuke im afraid. But you can play as regular 12 year old Sasuke aswell as Deidara, Sasori and Chiyo. Yondaime is in there too like he was in Narutimett Hero 3. We are also treated to a shop where you can buy music from the game and trading cards and figures which can be viewed in the "Collection"
Lastly, as i always leave this until last in reviews, the visuals are top notch in this game. Every Narutimett Hero game the visuals are tweaked just a tiny bit and in Accel they have been tweaked to what i think is perfection. Im very impressed with this game. Its a must have for Naruto fans who have a Japanese PS2 or a modded PS2. It would be better to have a Japanese PS2 though as its less likley to break. It cost me £80 to get one and that was 3 years ago so they could be £20 cheaper now,you never know. Before i start going on about Japanese PS2 prices...the games verdict....I give this game a 10/10 ( There are faults in the game yeah,probably, but im loving it and see no problems so yeah..perfect score)...

2 comments:

Anonymous said...

The RPG mode, it sounds brilliant! Putting an RPG in a fighting game. Good idea! This game does sound mighty hax. Especially since you can play as both the shippuuden characters and the original characters, I'm sure it would make for plenty of time paradoxical goodness with Naruto fighting his younger version.

My only problem with it is it should follow where the manga is at current really. But then again I can see voice acting being a problem if that where to occur. I guess also they base the in game cut scenes off the anime. The Naruto RPG factor sounds good and it could be a sign of things to come in the future? Perhaps an online naruto game isn't too out of the question? This could have been used as a practice run for a possible online naruto game? I dunno.

Looks like this is one the games I'm going to need to get when I purchase a Japanese PS2 (which I may do when in Japan).

Arekusu said...

Aaah man, this game!!!

Ach, if only...if only i could get it on a good console...hmm...maybe ill find a PS2 emulator xD

And RPG mode sounds awesome, its good that they got it right, cos RPG in some fighting games is bad...like in Soul Calibur 3, i heard that was very poorly done.

Its a shame it doesnt have sasuke in it (PST sasuke) but it is understandable, and and filler gameplay mode sounds fun...with dungeons and stuff ^_^

Multiplayer is brilliant seeing as i got to experience it first hand, shame the game at the shop didnt have much unlocked...which is where you come in...you must unlock lots of stuff :P

 

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